QTVR Scenes - Development Process
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Successful and efficient development of QTVR scenes requires even more discipline than creating individual QTVR panoramas or objects, as it encompasses several additional processing tasks. Without a good understanding of the overall development process for scenes, the additional complexity presented by these extra tasks can result in significant re-work, considerable extra expense, or even lost opportunities when it comes time to deliver the final product. At its most basic level, the development process for scenes can be divided into four stages:
Plan - The user experience is determined, story boards are produced, panorama and object specifications are created, and a production timeline and budget are prepared.
Capture Images - The source images for the panoramas and objects are captured or created. The tasks here will depend on whether you use photographic, videographic, or computer-generated image technologies. Refer to the QTVR Panoramas or QTVR Objects sections for details of this step.
Create the Individual QTVR Nodes - The source images are digitized and processed into a single QTVR panorama or object. Refer to the QTVR Panoramas or QTVR Objects sections for the respective details of this step.
Create the QTVR Scene - The scene layout is created, links are specified, along with target link orientations or views. The scene is then created.
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